Saturday, March 23, 2013

Space Ship Group Project Second Step: Organization and scale.

So, after bringing inspiration to the table, we decided upon a feel of the ship. Kind of a high tech exploration ship, but we also wanted it to feel gritty and lived in. We didn't finish everything that we wanted to, but We finished enough to walk around inside the ship in Unity, and feel like it was a real and full ship.

We also all made a Door as a way to scale each area of the ship. Each room would be built off of the door model. After bringing all of our concept doors to the table, my model was chosen as a base model to use for the project.



 Here is what we put together for a plan:

Exploration Ship - Kind of star Trekish? Firefly-ish? Star wars-ish?

  • Some defenses
  • Living quarters
  • Cargo area / Shuttle pad?
  • Engineering / Engine room
  • Bridge
  • Recreation area / Mess Hall / Holodeck?
  • Design inside and out
  • Landing pad, etc. (stretch goal?)
  • Each person design a character to be found on the ship.



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