Saturday, March 23, 2013

Space Ship Group Project Fourth Step: Putting It All Together

After we all finished different areas of the ship, we brought everything together into Unity. It was a big pain getting textures to show properly, and aligning different area's of the ship up with each other. Also some models needed to have normals reversed so that they showed up in game.

The other downside of bringing models into unity from Maya is that lighting does not tranfer over, so we had to manually re-add lights to the ship.

After that was all done, we added physics, a character controller, and a skybox that I custom created from a star field image.








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